Professional Work (2011)

2011, 2010, 2009, 2008

Rage

I began working on Rage late alpha, early beta and continued through post-release. My duties primarily involved compliance testing for both the Xbox 360 and PlayStation 3 platforms, but I also tested functionality, network performance, and PC compatibility.

Platforms worked on: Xbox 360, PlayStation 3, and Games for Windows + Steam

Hunted: The Demon's Forge

I came onto this project very early into its development cycle before being shifted over to other titles.  I helped create and vet functionality test cases that were used throughout its alpha.  I later performed certification checks on the beta to ensure compliance with Sony's TRC's.

Platforms worked on: Xbox 360 and PlayStation 3

Brink

I starting working on Brink late into its alpha and continued working on it until release.  My duties involved compliance testing, network stress testing, and functionality testing.  I also worked on all of the pre-order content as well as the "Agents of Change" downloadable content.

Platforms worked on: Xbox 360, PlayStation 3, and Games for Windows + Steam